Archive for the ‘Nintendo’ Category

Unofficial Wii Opera SDK let loose

Friday, December 21st, 2007

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It looks like web browsing on the Wii is about to get a whole lot more interesting, as an entirely unofficial Wii Opera SDK has now been released to the general public, opening up the possibility for all sorts of browser-based games, among other things. What’s more, the SDK allows developers with the necessary know-how to take full advantage of the Wiimote, including the ability to detect the remote’s distance from the sensor bar, along with any button presses, and movement along the Z-axis. That makes things like the familiar-looking “2 Play Ship Demo” pictured above fully playable using the Wiimote, as well as more basic things like drawing and 3D rotation. Those looking to get started on a homebrew game of their own can hit up the read link below for the necessary files, while the rest of us can try out a handful of ready made demos at the same link.

New Wii Update UK

Tuesday, December 11th, 2007

New firmware update
- Gift-giving ability for Wii Shop Channel
- New icon
- New launch page

Wii Photo Channel Update (Optional)
- allows you to choose your own photo as the Channel icon.
- Removes mp3 support
- Adds acc support

Wii Virtual Console Update
-Pokémon Snap (1000 Wii Points) with the ability to send your photos.

Rockstars Appeal of British Manhunt 2 Ban Succeeds

Monday, December 10th, 2007

The BBFC’s refusal to certify Manhunt 2 is overturned by the Video Appeals Committee.

Rockstar has won its fight to overturn the BBFC’s decision to refuse Manhunt 2 classification.

The Video Appeals Committee voted four to three in Rockstar’s favour, leaving the BBFC to either classify the game or appeal the Committee’s decision at the High Court in pursuit of maintaining the ban. “We won’t make a decision until we’ve seen the full printed judgment, which we’re expecting this week,” said Sue Clark, spokesperson for the BBFC talking to GamesIndustry.biz.

Rockstar has not yet signaled its plans for publishing the game in the UK. The publisher did respond to the decision with the following statement: “We are committed to making great interactive entertainment, while also marketing our products responsibly and supporting an effective rating system.”

Rockstar continued, “we are pleased that the decision of the VAC has recognised that Manhunt 2 is well within the bounds established by other 18+ rated entertainment.”

Swap your Club Nintendo Stars for Wii Points

Friday, December 7th, 2007

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It’s the news that our most loyal members have been waiting for, and today we are happy to announce that we can finally unveil the eagerly awaited Wii Points Card Shop!

The Wii Points Card Shop is the place where Club Nintendo members can swap Stars for Wii Points Cards. These cards contain a code that you can enter in the Wii Shop Channel on your Wii. This will add Wii Points to your Wii Shop Channel account, which you can spend on such items as games for Virtual Console or Wii Software.

In order to make use of the Wii Points Card Shop you need to link your Club Nintendo account to your Wii Shop Channel account. You can read instructions on how to do this below, as well as in the Wii Points Card Shop FAQ.

Once you have made this connection, all you have to do is login, select the Wii Points Card denomination of your choice and press the ‘Purchase’ button to receive your Wii Points Card code. Please note that we currently allow a maximum of two Wii Points Cards to be purchased per day by any individual. If you reached the daily limit, please come back tomorrow.

We would like to thank our members for their patience, and hope you will enjoy this Club Nintendo benefit! If you’re not a Club Nintendo member yet, click here for more information on becoming a member.

How do I link my Club Nintendo account to my Wii Shop Channel account?

  • When you have a Club Nintendo account and your Wii console is connected to the Internet, go to the Wii Shop Channel from the Wii Menu.
  • Once you are connected to the Wii Shop Channel, select ‘Start Shopping.’
  • On the next screen, select ‘Settings’.
  • On the Settings Screen, point your Wii Remote at the Club Nintendo logo and press the A Button in order to link your Club Nintendo account.
  • You will then be asked to enter the email address and password that you normally use to log into your Club Nintendo account.
  • Once you entered your details, select ‘Link.’
  • When the link has been established you will get a confirmation message. Select ‘OK’.

Your Club Nintendo Membership is now linked to your Wii Shop Channel account.

Nintendo Pulls UK Wii TV Commercials

Friday, December 7th, 2007

Not because of controversy, but because there’s way too much demand for the console as it is.

Due to the extremely high demand for the Wii in the United Kingdom and the relative scarcity of the console, Nintendo UK has decided to pull its upcoming Wii television ads. They will be replaced with commercials for the Nintendo DS.

Nintendo realized that it would work against them to advertise a product that people probably will not be able to find during the holidays. “We have been running the campaign all year round, but we want to take a responsible stance this Christmas and not fuel demand,” said a Nintendo spokesperson.

The UK shortages are in despite of Nintendo’s worldwide monthly output of 1.8 million Wii consoles a month.

Japanese DS owners to get legal microSD peripheral

Monday, December 3rd, 2007

According to Nintendo, the Japanese market will soon be getting a full licensed DS cartridge that will accept microSD memory cards, allowing for the legal viewing of video, images, music and texts on the handheld.

The cartridge, dubbed the DSvision will be the same size as a normal DS game and fit into Slot-1 of the DS or DS Lite. Users will also have the ability to use a download service to download TV shows and e-books.

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The DSvision will come packaged with the cartridge, a 512 MB microSD card, and a microSD-to-USB adapter for the relatively cheap price of 3,980 yen ($36 USD). There are already tons of devices like the DSvision, but none are licensed by Nintendo because they make pirating of DS games very easy.

“We are keeping a close eye on the products and studying them. But we cannot smash all of them,”
a Nintendo spokesman said, referring to the R4 and M3 cards currently sold.

To be honest however, I feel like this will just give people a legal alternative to begin pirating with but at least Nintendo will get the money for the DSvision itself. If you cant beat ‘em, join ‘em.

Source:
Dailytech

Wii Virtual Console is generating great sales.

Thursday, November 29th, 2007

Nintendo has said that the Virtual Console service for Wii has so far generated JPY 3.5 billion (USD 33 million / EUR 22.3 million/ UK 16 million) for the company.

Shinji Hatano, licensing director for Nintendo, revealed the figure during a recent press conference to mark a collaboration with NTT for broadband internet access for the home console, reports IGN.

According to Nintendo, 7.8 million items have been downloaded over the service, which offers old games from Nintendo and other publisher’s back catalogues, priced between EUR 5 and EUR 10.

Nintendo Online Games

Thursday, November 29th, 2007

Nintendo is showing signs of moving a up a gear in the online department as it teams up with Japanese telecoms provider, Nippon Telegraph and Telephone Corp (NTT), to promote Wii’s online capabilities in Japan.

The firm is regarded as the trailing party against Microsoft and Sony when it comes to online integration and gaming, but this new deal is part of Nintendo’s effort to boost the Wii’s online service, in preparation for the launch of WiiWare (Wii Software over here) - a new game download service - next year.

NTT will offer discounted internet start up packages and set-up help for Wii users, in the hope of utilising the Wii’s fast-growing user base to help boost the penetration of its fibre optic internet service.

NTT East senior exec VP, Tetsuo Koga, said: “I hope our fibre-optic service becomes as popular as the Wii. I think we have won a powerful ally to hit our target to boost fibre-optic subscribers to 20 million by the year ending March 2011.”

Nintendo Calls Wii Sales ‘Fantastic’

Thursday, November 29th, 2007

By RACHEL KONRAD REDWOOD CITY, Calif. (AP) — A top Nintendo Co. executive said holiday sales of the Wii game consoles have gotten off to a “fantastic start” but warned Tuesday that Wiis would be scarce through the end of the year.

Nintendo sold 350,000 Wiis in the U.S. last week, when many stores were closed for the Thanksgiving holiday, compared with 300,000 the previous week in the U.S.

It was unclear if last week’s sales broke a Nintendo record. During one eight-day period in late November 2006, when the Wii debuted, consumers throughout the U.S., Canada and Latin America purchased more than 600,000 units sold.

The company is on track to sell 17.5 million Wiis in the fiscal year ending March 31. Last fall, Nintendo executives predicted they would sell 14.5 million Wiis.

They were producing roughly 1.2 million units per month at the time.

Nintendo has ramped up production to about 1.8 million per month, but its manufacturers cannot increase production again, said Nintendo of America President Reggie Fils-Aime, who spent Friday and Saturday spot-checking Wii supplies at Wal-Mart Stores Inc., Best Buy Co., GameStop Corp., Target Corp. and Toys “R” Us Inc. stores in Erie, Pa., and Redmond, Wash.

“I couldn’t find a single Wii system on the shelves — literally as I was walking into a Wal-Mart at 11 a.m., someone was walking out with the last one,” Fils-Aime said in an interview at the company’s new Redwood City office. “Consumers are buying every game we can put into the system.”

Fils-Aime predicted a new sales record the week before Christmas, despite being “very concerned” about the U.S. economy and the rising price of gasoline. About 40 percent of Wii sales have been in North America and Latin America, while 35 percent were in Asia, primarily Japan, and the rest came from Europe and the Middle East.

He dismissed speculation online that the Kyoto, Japan-based company — maker of Pokemon and Super Mario games — is deliberately constraining supply of the $250 console to generate buzz.

“A shortage benefits no one,” he said. “We’re disappointed. This was all about how we didn’t accurately estimate demand. We need to be more bullish about the potential for the Wii.”

Unlike consoles with joysticks that players operate with their thumbs, the Wii responds to the user moving a wand-like wireless controller strapped to a wrist.

Wii games including tennis and bowling appeal to children, parents, hardcore gamers and even senior citizens.

Sony Corp.’s top-line PlayStation model, with an 80-gigabyte hard drive, costs $499 in the U.S., down from the original price of $599. A new low-end model with a 40-gigabyte drive will go on sale Nov. 2 for $399.

Microsoft Corp.’s Xbox 360 costs $350 in the U.S.

The Wii has been a tremendous boost for Nintendo.

In the quarter ended Sept. 30, it more than doubled its sales to $6.1 billion from a year earlier, when the Wii had not yet launched.

Nintendo has sold 5.5 million Wiis in the U.S. since the console went on sale.

(This version CORRECTS comparison data, which is for broader geographic region than the U.S.)

US snaps up 650,000 Wii consoles in 2 weeks

Wednesday, November 28th, 2007

The Wii is on an absolute charge in the US, as Nintendo reveals that an astonishing 650,000 consoles were sold in just the first two weeks of November.

In what Nintendo says will be the best month of sales since the console launched in November last year, the company sold 300,000 units on the first week of November, and an even more staggering 350,000 last week.

According to IGN, NOA name taker Reggie Fils-Aime “couldn’t find a single Wii system on the shelves”, after a weekend of spot-checking in major retailers. “Literally as I was walking into a Wal-Mart at 11 a.m., someone was walking out with the last one,” he said.

Nintendo is currently producing 1.8 million Wii consoles per month, but shortages continue regardless. Despite that, Nintendo is looking forward to what could be a record-breaking month.